Post by slade on Feb 13, 2016 14:12:49 GMT
(NEWEST)
CoAdminZ5D:
___________________________________________________________________________________________________________________________________________________________________
| [*ADDITIONS*]
|- added [Map settings] category to the F11 Menu - allows you to configure maps independently clientside
|- Save Settings ( store these settings and reload next time the map is on)
|- Kill Skybox ( remove skybox from the map )
|- Kill Fog ( remove fog from the map )
|- Kill Ambientsound ( remove music / enviromental sounds from the map )
|- Map theme ( 10 different map themes, changes textures of the map)
|- added clickable links to the console window
|- added pSkyBox command to teleport yourself to the skybox.
- some bug fixes
CoAdminZ5C:
___________________________________________________________________________________________________________________________________________________________________
| [*ADDITIONS*]
|- added experimental country-flags in scoreboard ( this is a new method( NOT ip2country, will work on linux aswell ( credits to author of worldflags.utx ) ) )
|
|- added frozns linux-letter-fix; to enable add Linux=true in coadmin ini
|
|- added jumpkill detection ( Player5 died and is now a pancake due to Ragnar jumping on his head! )
|
|- added jumpkill trophy and added it to the clientside stats
|
|- added a protection against brightness hax
|- added coadmin logs ( log files created for every map at Rune/Logs/ showing much CoAdmin informations like commands used etc. )
|- added clientside chatlogs that can be enabled at F11->Chat->Chatlogs ( saved @ Rune/Logs/ )
|- added DarkVikingSnow to CoAdmin ( visible at esc-player-join ) ( this means coadmin can add custom skins now and players can select them, heheh!)
|- added thePlayerKarl
|- added Summonlist ( shows suggestions based on what you typed, fire -> bigfire,smallfire,pawnfire,torchfire.. etc )
|- added playername to summon log
|- added another cheat protection
|- added Team Pink to the player menu ( esc -> multiplayer -> player )
|- added FAST DOWNLOADS option to the player menu ( netspeed 500000)
|- added Idle Time and Play Time to stats, removed elapsed time, added text that shows when stat logging begun on your client
|- added an option to remove the black background in the Escape Menu
|- added a window that shows who killed you while you're dead
|- added "status CoAdminZ is the best" , adds a status to the killed-by-window, the players you kill see it underneath "Killed by.."
|- added pFastRestart -> instead of restarting it resets everything and everyone respawns, also deletes summoned stuff
|- added "Cunt tried to escape Cock by jumping into water" message (e.g: hudson), if you hit someone and he dies in water within 5 seconds, that msg pops up
|- added secure admin system |- .ini setting: secureAdmin=true (even if the adminpassword gets leaked, they wont be able to login)
|- allow certain clients to log in as admin if they got the adminpassword
|- pAdmin ID add, pAdmin List(shows all allowed admins) , pAdmin IDdisplayedatlist Del to delete them
|- added several fonts to CAZResources.u
|- added automatic loader for dragonmightarenas mutator if dma is played
|- added quitreasons "relaunching" and "changing video driver"
|- added bDestroyable option to summon menu ( f11_>summon)
|- added AlphaScale option to summonmenu(f11 -> summon)
|- added new way to select startweapon on servers with weaponchoice on, hold f11 for 4-5 seconds
|- added auto-respawn to ptome, so if you want to teleport someone to you and he's dead, he'll be respawned
|- added 6 taunts to the setTaunt command / f11-player-custom taunt
|- added custom fonts for the chat, useful for large screens w/ huge distance to screen ( F11-> Chat-> Chat Font)
|- added SlothsSkinPack, 22 new skins are now available in your skin selection menu while you're on the server (credits for skins go to =ini=deliverance)
| - added pSkyBox command to get to the skybox
| - added "select closest info actor" to the f11 menu
___________________________________________________________________________________________________________________________________________________________________
[*COMMANDS*]
|- added pAutoPickup
|- added pMake Strip to strip weapons
|- added pMover ( used to force movers for testing / exploring maps etc )
|- pMover open 100 ( opens all movers within 100 dist )
|- pMover close 100 ( closes all movers within 100 dist )
|- pMover time 100 50 ( changes movetime to 50 seconds for movers within 100 dist , pretty funny if you do that at elevators or doors hehe )
|- so pMover time 100000 0 would for example change all movers movetime to 0 seconds which makes the game pretty fucked up, but fun ofc
|- added cmd "skin Elder" to rejoin as elder
|- added pMap Random and pNextMap Random, changes map/nextmap to a random one of the current gametype
|- added 'bind' command, does the same as set input, but with instructions
|- added a command to toggle dodging ( dodge on/off )
|- added commands for S_MagicBook, magicList (lists all magics), magic ID(summons magic), mutatemagic(mutates magic)
|- added 'screenshot' command , its the same as shot but it notifies you when your shot storage is full (255/255)
___________________________________________________________________________________________________________________________________________________________________
[*CHANGES*]
|- changed pTome code so that it'll respawn dead people b4 teleporting
|- changed mute msg: can add admin name now
strMute="%player has been muted by %admin."
strUnmute="%player has been unmuted by %admin."
|- changed pMapList so that you can now search with it, like pMapList DM|- or, pMapList Hel
|- changed stats script so that it should detect admin-abusing now
|- changed spectators camera code, able to zoom now
|- changed color of join/leave messages so they're easier to see
|- changed map-related stats text so it doesnt fill the entire console
|- changed trophy positions slightly to get more space for new trophies
|- changed the position of the afk icon, now infront of playername
|- changed smartass
|- changed the noobsword skin
|- changed the climbmode, can't hurt other players anymore ( fucking trolls )
|- changed pickup-code, prefers big weapons now
|- changed font of pAnnounce, much easier to read now
|- changed aimbot detection code, more tolerant, shouldnt bug now
|- changed 'PlayerList' command output: [2] slade ~ DE/Germany
|- changed the way limb taunt works: 2 taunts now (original and cool-throw-up) , random
|- changed the typing-icon system (balloon when chatting), it now displays a console icon when player is in console / a menu icon when player is in rune menu
|- changed cameradist restriction to max 350 to prevent cheating
|- changed limit of score-saving from 5 to 15
|- removed stab test ( caused bugs )
|- removed some unnecessary code
|- removed sounds and textures from coadmin and added them to CAZResources.u
|- removed the pink background from the AFK icon
|- removed some ascii codes that allowed to write an invisible symbol for name faking
|- removed "Admin Email:" text so you can just fill that line however you want, like "Forums: therune.boards.net"
___________________________________________________________________________________________________________________________________________________________________
[*FIXES*]
|- fixed defaultweapon not disappearing from ground
|- fixed serbian country flag ( texture was missing in worldflags.utx / added it into coadmin now )
|- fixed italian country flag ( looked like the irish one, replaced it)
|- fixed ugly scoreboard on low resolutions
|- fixed a bug that caused the smartchat to lag ( caused by large text in clipboard )
|- fixed a bug in pUpdateMaps
|- fixed mute message
|- fixed a bug with the new player menu ( esc multiplayer player )
|- fixed chat going through servername on arena(for real now xd)
|- fixed bug where the game changed your team if you opened the player menu while being in team pink
|- fixed code that caused the F11 menu to get laggy in a category with many entries
|- fixed a bug with namelock and reconnect causing the saved playerinfos to be lost ( score, deaths, time, name, etc )
|- fixed arena scoreboard ( servername wasnt moved down, caused chat and servername to overlap, forgot to add it to arena scoreboard)
|- fixed 3D-Box and 3D-Line of the summon menu ( gets visible if you're unarmed to prevent abuse )
|- fixed servers ip in the initial coadmin log ( port was missing )
|- COADMIN FIX: This bug.. existed for years.. I always thought its a game bug, but actually it is a bug in the original CoAdmin code (anti-speeddodge)
I guess everyone knows this bug, the "NOT-BEING-ABLE-TO-DODGE-ANYMOAR-AND-I-DIED-CUZ-OF-IT-BUT-JUMPING-FIXES-IT" bug
is F I N A L L Y ............. FIXED!
___________________________________________________________________________________________________________________________________________________________________
[*GAMEFIXES*]
|- ARENA FIX: Queue bug fixed, enjoy arena without bugs!
|- RUNE CLASSIC FIX: if you join server by ip once your game is fixed and won't crash anymore when trying to load servelrist
|- COMPATIBILITY FIX: should work fine with TweakedRunesRacing now ( ppl got locked for aimbot while flying )
|- NEPHTHYS FIX: players can change video driver while being connected to the server now (doesnt count as potential attack anymore )
|- GRAPHIC FIX: join coadmin server once, restart game and textures with higher resolution than 256 will be displayed correctly ( they were blurry b4 )
|- GAMEFIX: team red can fight monsters now and vice versa (team red was the monster team b4)
|- GAMEFIX: fixed leg-animations for 1.06 & 1.07 & rune classic players
|- GAMEFIX: if the map author didnt set a title for the map, it'll show the mapname instead of 'Untitled' or '', like DM-Fuck
|- GAMEFIX: F9 should be fully working as keybind now
|- GAMEFIX: Fixed ghost/fly bug where other players saw them falling down when they didnt move in air (hopefully!)
|- GAMEFIX: "Fixed" bugged boneclub animation by replacing it with handaxe animation (THX FROZN, MUCH AMAZE)
|- GAMEFIX: fixed spectators not seeing playername on chatmessages in console
|- GAMEFIX: Fixed a bug that caused a few lizards to be uneatable ( for example on hudson there are 3 or more )
|- GAMEFIX: Fixed some bugged playerstarts, if a playerstart aint usable it'll try 10 random slight changes
|- GAMEFIX: Fixed some original classes to be spawned correctly in multiplayer ( flashfade for example )
|- GAMEFIX: Fixed the bug where you respawn crouched and can't move
|- GAMEFIX: Team red can hurt monsters now ( and vice versa )
|- GAMEFIX: Fixed Throwkill detection 100%
|- GAMEFIX: Crouch-wall-kill doesnt work anymore
|- GAMEFIX: Fixed the hammer animation bug ( walk backward + right + crouch )
|- GAMEFIX: StopUnderWaterSound-Crash still occured in some rare cases (while testing rising-water), fixed it
|- GAMEFIX: Teleporter-crushing fixed (e.g: 2 players going through teleporter on Rotarena, 1 dies)
|- GAMEFIX: fixed a bug that was caused by attempting to join with forbidden skins (SarkRagnar)
|- GAMEFIX: Oxygen-bar (HUD) is now working in multiplayer! (thx voy for telling me it doesnt work xd)
|- GAMEFIX: fixed defaultweapon not dropping to ground
|- GAMEFIX: CoAdmin changes your uplinkserver to 333networks.com if you're still linked to gamespy (server)
___________________________________________________________________________________________________________________________________________________________________
[*MISCELLANEOUS*]
|- blocked Software Renderer, sorry but it can be abused as wallhack and its laggy anyways
(ppl can still join with software renderer, but they cant see the game and a message is displayed that they should change renderer )
|- coadmin-skins you selected on a previous version will now work on new versions (class correction)
|- all weapons replaced with coadmin copies now to gain full access to weapon code ( for example to change powerups )
|- performance improved
|- "killall actor" erases all summoned objects from the map now ( instead of crashing the server )
|- moved the shieldbar to the runepowerbar location, since that one got disabled long ago ( thx lumos for idea)(need to add to zarenahud)
|- chatkills/jumpkills stay saved at rejoin
|- stats have been resetted for everyone, code improved, had to reset ( the old stats can still be viewed on old versions and in the ini )
|- vertical position of F11 Menu can be changed at F11->HUD->Menu Position now
|- using 'walk' while being dead resurrects you at current location
|- CoAdmin detects if there is an update available now and informs about it at server log and at pDetails
|- more runar stuff
|- can pickup weapons while flying now (fly/ghost)
|- can switch weapons while flying now (fly/ghost)
|- weaponstay is now true on default
|- nextmap commandline should be fixed (TEST)
|- defaultweapon NONE should work now (TEST)
|- changes to the anticheat system (drawscale/crouchheight/collision) (TEST)
|- Cant hurt players in climbmode anymore
___________________________________________________________________________________________________________________________________________________________________
CoAdminZ5:
- added clientside stats showing how many times you killed a person and how often you died against him
- added arena stats (seperated from other stats)
- added announcing of 1000 / 2000 / 3000 .... total kills ( can be toggled clientside )
- added ?demoRec=... parameter to pMap
- added an option to change chatlines to the F11 Menu
- added server category at f11 menu to edit scoreboard colors ingame ( saves settings to .ini and applies it to all current players, life-editing-mode lol.)
- added custom seperator color
- added custom tableheadings color
- added fps display(f11 menu) , nothing special, was just messin around
- added new hack protections
- added another version of frozns 1.09 menu to the whitelist
- added smart automatic antispam
- added anti spam for keybinds ( can't send the same keybind over and over again )
- installed version of coadmin will be displayed at serverlist now ( mutator: coadminz4... )
- fixed throwkill detection
- fixed anti repeat
- fixed runars anti spam / lovely mode
- fixed password protected text going through scoreboard
- fixed chat going through servername on dm/arena/ctt
- fixed climbmode for TDM/Arena/CTT
- fixed chat bugging
- fixed chat bubble
- fixed a bug in the anti aimbot code that locked people for standing in water
- fixed consolekey function
- fixed show chat on/off option
- fixed spectator rejoin at map change
- fixed bug in anti-fast respawn
- changed updateserver to er-horde.nl
- changed chatlines from 4 to 5 ( can be customized clientside to whatever you like )
- changed stats text
- changed default smartchat key now TAB instead of shift
- changed connecting anti-spam
- increased speedhack timer to decrease chance of getting locked for possible speedhack
- optimized F11 menu code
CoAdminZ4H:
- added ingame command "changelog"
- client settings + stats SHOULD NOT be cleared anymore if coadmin updates
- unnecessary spaces in messages get deleted now
- fixed abuse of summon category
- fixed ##0
- fixed ctrl bug
CoAdminZ4G:
- added auto-complete in chat
- added copy&paste to chat
- fixed CTT scoreboard ( 5th team caused it be bugged )
- fixed message for pPink lock
CoAdminZ4E+F:[/i]
- added an afk icon @ scoreboard ( appears if you didnt touch anything for ~1 minute)
- added trophies to arena scoreboard ( all except maxspree )
- added pAnnounce Msg to announce shit with big messages
- fixed lag on deathmatch arenas with many players like dma or hammer-arena by auto-adjusted debrispercentage
- fixed the [PASSWORD] prefix on arena servers
- fixed the bug to stand on other peoples head
- removed K/D from arena scoreboard
CoAdminZ4B:
- added a message for name change
- added experimental player statistics
- added 'menuKey' to change the F11 Menu to another button
- if shortname is "Rune Server" it will be changed to "" so it won't display crap in scoreboard
- amount of trophies stay saved if player disconnects ( like with deaths/kills )
- fixed didnt find player start( 255 ) spam
- fixed xmas sounds
CoAdminZ4A:
- added 5th team ( pink ) ( will be protected if admin chooses to protect it from joining )
- added an ingame menu for clientside settings which is controlled by arrows
- added teamnames to "team" command -> supports RED/BLUE/GREEN/GOLD/YELLOW/PURPLE/PINK/0/1/2/3/4
- added small xmas features
- added a quitreason for watching demo recorded games ( demoplay .. )
- added an option to the menu which demorecs every map automaticly if enabled
- added an option to the menu to change the HUDScale
- added an option to the menu to alter the console transparency
- added an option to the menu to toggle world collision as spectator
- added an option to the menu to toggle shownames as spectator
- added an option to the menu to donate heheheahehaehhahea
- added a summon category where you can edit your spawned objects
- added a coadmin category where you can work with the most common shit
- added Chat category to the menu
- added an option to the menu to toggle chat position
- added an option to the menu to toggle chat fading
- added an option to the menu to toggle chat clearing
- added an option to the menu to toggle chat transparency
- added an option to the menu to toggle automatic scrolling at console
- added an option to the menu to toggle chat on/off
- added an option to the menu to toggle chatbeeps on/off
- added an option to the menu to toggle spectatorwindow
- added a window for spectator that displays infos about who they're spectating
- added a custom healthbar ( not finished yet ) which can be enabled at the menu
- added dev. command "restoreDefaults" that resets custom menu settings ( design )
- added "FAT" to pMake to turn people into fattys
- changed "PAUSED" text to "NAME paused the game"
- fixed a bug that disabled error messages like "Unrecognized command"
- fixed a bug that caused the damage stats to be disabled
- fixed a bug that caused people to get locked for aimbots while they were standing on a rotating mover
- fixed accessed nones on spectator join
- fixed the anti aimbot bugging while using a bug to stay on other players
- fixed the problem with the subtitles while having experimental chat position on and auto clear off
- fixed the bug that caused the spawnweapon to be useless hehehe
- fixed some demorecordings being not-playable ( ttt )
- fixed displayed remaining time after using pSetTime to change timelimit while playing
- fixed lag on weak computers caused by menu code
- removed an anti-hack that has never locked anyone yet because rune h4x0rz are too lame to bring of something using this (but it works) to enhance performance
- keybinds/movementbinds @arrows will now be ignored until the menu is closed
- team selected by player also stay saved @ map change now
- some code enhancement to fix lag on weak computers(URPO!)
- changed version from z3g to z4a
CoAdminZ3G:
- added custom console which overwrites the client console and offers new possibilities(maximum protection against consolehax!)
- added new ANTI AIMBOT system ( sorry it disables joystick / keyboard use atm )
- added bDisableAntiAimbot to .ini in case it bugs ( or in case you want to allow joystick and keyboard turns )
- added an option to enable/disable zombies @.ini ( bAllowZombies=.. )
- added MOTDGapSize @ .ini to change the size of the gaps @ motd ( e.g.: motdgapsize=5 )
- added MOTDGapToScoreBoardSize @ .ini to change the size of the gap between scoreboard and motd (example 64)
- added MOTDGapAfterAdminEmail @ .ini to change the size of the gap admin email and motd lines (example 32)
- added ?color1=.. and ?color2=.. parameters to pWar
- added command setTaunt ID ( 1-3 ) to change taunt to a custom one
- added command pLockTeam ID to lock someones team to prevent them from changing it
- added some enhancements to the chat ( can move left now(with left arrow) in typed text to edit it, it stops working if message too long so you notice it wont be sent, can write ~ ingame)
- changed "Viewing own Camera" text to "Flycam" @ scoreboard ( to get more space )
- spectators cant send empty messages anymore
- servername is in center position now
- end of map quitreason bug fixed
- can't use plogin until the defaultpasswords are changed @ the .ini file
- pNextMap also checks if map exists now
- trophy-sorting removed, they have constant positions now to make it easier to compare throwkills and such
- small fixes
CoAdminZ3F:
- added timestamps to consolemessages ( can be turned off @ .ini ) ( [21:05:35] - Ragnar: hi )
- added quit reason @ "left the game." ( serverchange/disconnect/reconnect/game closed/timeout/locked for cheats/kick/ban/mapban )
- added pMapList ( shows all installed maps )
- announceconnect messages are now configurable in .ini
- trophy font&color changed for DMscoreboard
- a maplist of all installed maps gets generated at first startup, "pUpdateMaps" or clear the list@.ini to refresh it
- pMap does detect non-existing maps now and aborts the map change automaticly
- pMap does now broadcast a message who changed the map
- some security updates
- fixed a bug that made it possible to spam with "team 0" command
CoAdminZ3E:
- added credits command
- ShortName is displayed at the top of the MOTD now ( shortname is configurable @ rune.ini @ the servername section )
- color can be changed @ ini ( TitleColor )
- AdminEmail and AdminName are only shown at the MOTD now if they aint empty
- chatkill trophy works on DM now
- fixed rendershitz (removed the hudscale shit)
CoAdminZ3D:
- GAMEFIX: pumps and levers work from the beginning of the map now instead of waiting the retriggerdelay ( ALWAYS ANNOYED ME )
- added K/D to teh scoreboards
- added pWar ID,ID,ID,ID.. command ( tehhhh war toool #1, buy it now )
* available parameters: ?kickothers ?random ?skin1=.. ?skin2=..
* e.g: >>>pWar 3,5,1,7?random?kickothers<<< will generate random teams with those playerids + kick all other players
* e.g²: >>>pWar 3,5,1,7?kickothers?skin1=Elder?skin2=Valkyrie<<< will put 3,5 into team 1 and 1,7 in team 2 ( just the way you sort it )
* special function: pWar save ( in case you dont need the other parts of the command, this will force the team(make suar they have it next map) on any player + FORCE THE GAMEPASS SO THEY DONT NEED TO ENTER IT )
- added chatkill trophy
- added 'consolekey KEY' command to change your consolekey easily
- MOTD fadeout seconds can be altered @.ini now ( 0 equals off )
- MOTD colors can now be changed @.ini ( AdminName, AdminEmail, MOTD1-4 )
- blue color no longer stays active clientside when leaving the server
- spectators can change team again and have fixed teamsay
- entering the wrong password @ plogin while being logged in as "masteradmin" no longer logs you out (can now bind all plogins to 1 key)
- changed the color of coadmin messages to make it more visible
- changed blue color on pDetails
- changed pBan and pTban so you can't ban yourself anymore ( cuz some people did it accidently )
- fixed blue color on first join
- removed the white spectator color from pDetails because it caused a bug and to see what team specs are on
- removed the port from the ip @ ban logs ( not necessary )
- removed the runepower icons on the right bottom ( gets visible once you have runepower )
CoAdminZ3C:
- removed code that made 1.07 players unable to join
- fixed a bug in the scoreboard script that caused the background to be cut sometimes
CoAdminZ3B:
- added 2 new protections against the common runei hack
- added a shadow for the servername ( looks pro, can be disabled via .ini setting bShowShadow )
- added command "spectate" to rejoin as spectator ( faster than the old fashioned way )
- added "help" command that explains a few coadmin commands for less intelligent people
- added pMaxPlayers
- added pWeaponBlock 0/1 but had no chance to test if it works, we'll see
- added pFix, deletes all spawned pawns ( Ragnars and such shit ) and fixes player amount afterwards so that it isnt -x
- added pSetTime to change timelimit temporary ( yet does not update player hud)
- added some admin stuff
- pTeam does now save the team on the player so that it should still be the same team after map change
- changed scoreboard blue to new blue too
- spectators are now displayed @ pDetails altho the sorting may suck now
- spectators have a PINKish CHATCOLOR now since they are gay ( and to make it more readable ofc.)
- spectators can join the server now even if its full ( depending on MaxSpectators )
- fixed accessed nones
- fixed pDetails for spectators
- fixed all ID based commands, spawned ragnars and monsters will no longer be ID 0
CoAdminZ3A:
- added CTT
- added a Climbmode that allows saving and loading of positons and shows how much teleports were used in scoreboard instead of frags
- added another experimental protection against hex editing
- added anti Bam_Margera (announce flooding) function
- added Spectators to scoreboard( and who they're viewing )
- added ShowNames for spectators, TAUNT to toggle
- added pNameLock ID
- added a message for leaving spectators
- added prefix [PASSWORD] to server if a password is set ( can be turned off via .ini bShowPasswordPrefix )
- added a weaponchoice mode where the client decides which weapon he wants to spawn with ( COMMAND : select )( bWeaponChoice , only @ arena/dma )
- news & updateserver hijacked to provide new masterserver after 31th may ( everyone that joins gets the updated stuff )
- joining with sarks/zombies on dm now makes you spawn with elder2(unused official skin) ( ONLY DEATHMATCH CUZ THE COLORS OF THE SKIN AINT GOOD FOR TEAMCOLORS )
- pDefaultWeapon command understands DBA/DWS/DBH now for easier use
- fixed spectator message length and added [Spectator] to their messages
- blue color changed to light blue
- added $health$ and $weapon$ to the teamsay command for clanwars
- fixed pKillAll for Arenagames
- fixed pName message ( if longer than 30 )
- fixed timers ( commands like name/team/suicide work from the beginning of the game now instead of waitink 5 seconds )
CoAdminZ2Y:
- added command pName ID newname
- added pKillAll ( kills everyone -> makes everyone respawn immediately -> does not affect their score ) ( used to fix arena-bug and to force a defaultweapon to everyone still alive )
- added new rights-system for different passwords and shit
- added some more code protection
- added an option to announce connecting players/ players unable to connect(and why, like ip banned etc)) ( announceConnect @.ini )
- added a strict package check system with modes [ 0= off, 1= lock player, 2= silent ]
- added an enable/disable-able fix against the fucked-up camera @ requiem [ 0= off, 1= lavafix, 2= fix only fat hole, 3 = fix all]
- added an option to disable underwaterblood to prevent lag
- added experimental versionnumber
- added a protection against the most recent decompiler
- added nextmap to scoreboard/bottom ( with modes 0/1/2 , 1 = bottom, 2 = @ scoreboard )
- added experimental turnhax detection
- added another protection against decompiling
- added pMake ID ghost/fly/walk/heal/power/respawn cmd
- added MaxPlayers into scoreboard header
- added 'new' summons ( those could only be spawned in runeed before )
-> Crucifix Crucifix2 DeadBaracuda FireRing Hel HelSpikeBig HelSpikeSmall Kettle LokiStatue Oar RibInDirt1 RibInDirt2 RibInDirt3 SkinRack Table TorchHolder WagonLarge Wagon
- added a "password protected" text to scoreboard if server has a password
- added messages to pGamePass cmd
- added a private skin
- added the custom-color motd to tdm and dm
- added a protection against illegal consolecalls ( via custom scripts )
- added the forcegrip weapon cuz it pwns ( spawnable via summon forcegrip )
- changed the formula of the packagecheck
- fixed a bug with silentadmin that caused pWhois and pWhoisIP not to work (while being silent admin)
- fixed the code that caused players to be unable to pickup shields while crouching
- fixed the bug that caused the temp-defaultweapon to reset once a new player joined
- fixed the bug that caused players to crash while map changed ( Dying.Endstate crash ) (TESTME) ( ORIGINAL RUNE BUG, BITCH PLZ )
- serveradmins can now set the tolerance value
- names longer than 20 letters will no longer be cut @ mapchange/connect
- made the protection against stealing better
- pTome script improved so that players that were moving before teleport dont fly off
- servername is now bigger(@scoreboard) and it's color can be changed @ini
- headercolor @ scoreboard is changeable now
- pdetails admin commands are now ordered alphabeticockly.
CoAdminZ2V:
- added pAdminLogin [password] and pAdminLogout for silent adminlogin ( no broadcasted message, plogin is required )
- added pWhoisIP to check IPs/IP-Ranges easier without that long nephthys command
- fixed a bug with pDefaultWeapon
- removed playerstatus(admin/player) from arena scoreboard
- changed "team" command, has fixes against spamming (Name is now on .. ) and is blocked on deathmatch
- added experimental anti-clientside hacked files check
- fixed a security bug
CoAdminZ2S:
- removed CoAdmin sounds from coadmin.u (reduced file size by 200kb)
- new coadmin package, coadminzsounds.u ( will be downloaded only once, no matter if coadmin updates)
- pDetails title now contains the current versionname (Z2S)
- pDetails playerinfo-size is now based on the actual playercount and not on the maxplayercount
- changed pNextMap to pNextMap [optional MAP], if a mapname is entered, the map will automaticly start at the end of the current map e.g: pnextmap ar-hsfbros-requiem8
- added a BanLogger to see WHO banned WHO
- added pShowBans, same syntax and usage as pGetLogs
- added pWhois, very simple yet.. pWhois ID/name
- added a defaultweapon option, pDefaultWeapon shieldnoob to make everyone spawn with broadsword and shield

- fixed the StopUnderWaterSound-crash bug ( original rune-bug, no coadmin-bug!!111)
- fix: increased speedhack timer to decrease chance of getting locked for possible speedhack while joining(FOR THE 999999999 PING NIGS)
- fix: reimplemented the anti-aimbot script with slight changes
- "fixed" the arena-throw-suicide-kill
CoAdminZ2R:
- removed Sarks and Zombies due to that fucking crash. ( i'm sorry neelix.. <3)
- added command: pGetLogs [optional number begin] [option], options: all,last,anything else(it will look for logs containing your word)
- e.g.: pGetLogs wallhack - will show any wallhack log
PGetLogs Urpo - will show any cheatlogs by urpo
PgetLogs all - will show all cheatlogs
PGetLogs 20 all - will show all cheatlogs from 20 to 255
PGetLogs last - will show the last cheatlog
- fixed spacing in pKill and pStop messages
- added bArenaSounds option to CoAdminZ ini ( fix blitznuckels arena mod )
- changed SwitchedArenaColors to Red/Green
CoAdminZ2Q:
- fixed pDetails background ( now has the correct size )
- added pDefaultWeapon and pArenaMode to pDetails
- added pMeto & pTome to the Arena pDetails
- added an ingame command to switch the defaultweapon for the current map
- added an ingame command to switch the arenamode ( switched colors / default colors )
- added an option to set the arenamode @coadminz.ini ( switched colors / default colors )
- added an option to set the defaultweapon @ coadminz.ini
- added some checks to zarenahud that were only running @ zhud yet
- code optimization & removed a few useless lines
- added the arenascoreboard from satools3c
- added realtime drawing to remaining time on scoreboard
- changed arenateamcolors to green and gold
- changed arenamessagecolors to green and gold
CoAdminZ2P:
- fixed a bug from z2o that caused scores to reset after rejoin
- more protections against zbot & hbot and crap
- hack detection script is fixed & back
CoAdminZ2O:
- changed the speedhack detection script
- removed /* */ comments that seemed to fuck with my obfuscator
- removed damagestats from teamgame & runemultiplayer
- fixed auto-tempban, now works @ arenamode too
- fixed a bug that caused players to look like they are leaning forward
CoAdminZ2N:
- fixed a bug that fucked up hov skins
- fixed a bug that caused speedhack locks @ join
- added a protection against fakelag
CoAdminZ2L:
- added automatic mapban for cheaters
- added a protection against hacked lockstates
- added a protection against fake-messages
- added more protection against speedhacks
- added protection against fake-replicated speeddodge
- added protection against hacked runeplayers
- added a protection against hooked runeplayer classes
- added a protection against tickhacks
- added a message "server provided by.."
- added servertaunt function to avoid taunt scripts ( no keybinds )
- fixed bug that caused ugly flying weapons
- fixed a bug that caused a server crash while logging cheaters
- removed double space @ cheatmessages
- changed the drawing of the trophyvalues, now in teamcolor + huger font
- changed the CaBM message to less ugly english
- messages beginning with "adminlogin" or "plogin" won't be sent anymore (security)
- throphy font and color changed
- code optimization, more stable now
coadminz2f:
-fixed "First Blood!" sound-script , so suiciding / team changing will no longer cause a "first blood" sound
-removed chatspam ( to make 1.07 players able to jon)
-added spectator
-changed replaced console check ( now shows which console the player used)
- Name got locked by AntiTCC for Replaced Console[console.console].
-added protection against zBot
previous versions:
didnt write a changelog for those cuz im a lazy phuck, sorieeee
